/////////////////////////////////////////////////////////////////////////////
/*/	
 *	Creator:		Joshua C. Rouzer
 *	Title:			Shielder Header
 *	Last Edited:	06/14/2013
 *	Summary:		The shield unit initialization
/*/
/////////////////////////////////////////////////////////////////////////////
#ifndef CSHIELDER_H
#define CSHIELDER_H
#include "baseunit.h"
#include <vector>

class CShielder : public CBaseUnit{
public:
	CShielder();
	virtual ~CShielder();
	virtual void Update(float dT);
	virtual void Render();
	std::vector<CBaseUnit*> GetEnemiesInRange();
};
#endif